Has a 20% chance of spawning, mimicking a treasure chest. Will spawn if no enemies have been killed or cannibalized for 60 seconds.īarheim Passage - Special Op Sector 5. Kill ten or more Piranhas in the Phon Coast.īarheim Passage - East-West Bypass. Ozmone Plain - The Switchback. Will appear when the in-game clock's between 10 and 39 minutes. Garamsythe Waterway - North Spur Sluiceway. Has a 20% chance of spawning in any of the three zones.ĭalmasca Estersand - Yardang Labyrinth. Giza Plains (Rainy) - South Bank/Warrior's Wash/Toam Hills. There will be a chest in this room, on top of a trap. It's a secret area. You need to go through the first secret area to get to Cold Distance. Has a 15% chance of spawning after every Wyrdhare kill. Nam-Yensa Sandsea - Demesne of the Sandqueen. They will respawn until the Crypt Bunny appears in the Eastern side. Will only appear after defeating all of the Tartarus and 6 of the Cerebus. Has a 20% chance of spawning.įeywood - Walk of Stolen Truths. Has a 20% chance of spawning.įeywood - Walk of the Dancing Shadow. Will spawn in the separate portion you access from Galtea Downs.
Defeat all of them to spawn Cubus.ĭalmasca Westersand - Shimmering Horizons.
CLAN LORD BESTIARY FULL
There is a 25% chance of the area being full of Pit Fiends and Wendigos. Has a 40% chance of spawning after killing the Lindbur Wolf. Has a 50% chance of spawning every time you flip the switch.ĭalmasca Westersand - Corridor of Sand. Has a 7% chance of replaying a Worgen in the area.
Kill all other enemies in the area to spawn. Then wait 10 to 15 seconds in the area.Ĭerobi Steppe - The Northsward. Pharos - First Ascent - Wellspring Ravel - 4th Flight.
You need to open the Pilgrim's Door.ĭalmasca Estersand - Bank of Nebra. Asphidochelon*Ĭerobi Steppe - Feddik River. More information is found on the Phon Coast Hunt Club page.Įach enemy has information about how and where to spawn them. Once these enemies are defeated, they won't appear again. You will need to initiate the Hunt Club side quest in order for these enemies to appear. It's an optional boss fought in the Great Crystal.Īny enemy with an asterisk * next to its name is required for the Phon Coast Hunt Club. You fight Ahriman in the Sochen Cave Palace. This is an optional boss that you fight in the Sochen Cave Palace. It will allow you to access the Nechrol of Nabudis and the Nabreus Deadlands. This is an optional boss that can be fought in the Salikawood. You fight Humbaba Mistant as part of the Three Medallions side quest in the Nechrol of Nabudis. You fight Vinuskar going through the Stilshrine of Miriam. You fight Fury as part of the Three Medallions side quest in the Nechrol of Nabudis. You fight the Elder Wyrm after going through the Golmore Jungle for the second time, on your way to Mt. This is an optional boss that can be fought in the Dalmasca Westersand. You fight Tiamat in the Henne Mines as part of the story. You fight Hydro in the Ridorana Cataract. You need to defeat two Demon Walls in the Tomb of King Raithwall. You fight the Tyrant on your way to the Great Crystal. You fight Ba'Gamman when you reach the Lhusu Mines, and as part of Hunt 41: Dark Rumor. You fight the Mimic Queen at the end of the Barheim Passage as part of the story. You fight Firemane when the party reaches Garamsythe Waterway as part of the story. Information about optional bosses can be found on the Optional Bosses page. Unless stated, you'll fight the bosses during the story. Under each boss is a snippet of information about where you can fight them. Leaving the Necrohol resets this counter.ĭark Elementals have a 20% spawn chance in any of the following areas: Hall of the Ivory Covenant and Cloister of Distant Song. The second will then spawn after killing another 15 enemies, then the third after 10 enemies, the fourth after 5 enemies, the fifth after 3 enemies, and the sixth Oversoul after killing one enemy. Oversouls appear after defeating 20 enemies in any of the areas.